Elena Aguilar
  • DESIGN SYSTEMS
  • CONTENT
  • PROTOTYPING
  • CORPORATE MATERIAL
  • WIREFRAMES
  • PHOTOGRAPHY
  • SNS
  • VIDEO EDITING
  • EDITORIAL

CV

Work experience

2024 - 2024

LEAD UI/UX DESIGNER - INTROID INC.

Complete development of the current design system for the main solution of Introid Inc. (AIVAT) plus the design and prototyping of the designed screens, including userflow development as a deliverable. Development of marketing material for the main product (AIVAT) ranging from marketing videos to flyers and the design for mail campaigns.

2022 - 2024

UI/UX DESIGNER - INTROID INC.

Project development with the Dev team, supporting their work with various ideas, proposals, sketches, wireframes, wireflows and prototypes using Figma and Adobe Illustrator, iterating every design until reaching a final product that fulfills the client's needs. My position included the support of projects with the work on mockups, graphic materials and videos for the promotion of the product with potential clients. Internally, I worked hand in hand with the main marketing team, in the development of slides and presentations for clients about our product and to consolidate the corporate identity of the business.

2022 - 2022

JR. COMMUNITY MANAGER - LABNL

My position implied providing help by handling the SNS of LABNL, a social laboratory in the City of Monterrey, Nuevo León, México. My responsibilities were to keep myself updated about every single activity planned by the organization, and document it with video or images for respective processing on Adobe Suite, to share it for an online community and the general public.

2020 - 2021

GRAPHIC DESIGNER - INHOUSE DIGITAL BRAND AGENCY

Working with a team for the outsourcing of graphic design projects for state institutions and different businesses, providing a variety of materials on digital and print form, for wide use in marketing campaigns. Here’s the breakdown of some of the projects I worked in: SNS and printed material for the government of Escobedo, Nuevo León. SNS and printed material for political campaigns targeting the municipalities of Monterrey, San Pedro, Escobedo and San Nicolás, all of them in Nuevo León, México. Photography and graphic material for the social networks of the commercial chain Galerías Monterrey. Video editing, photography, graphic design and SNS support for clients like LAMOSA USA, La Divinata, Naranja Dulce and Gadjet, etc.

2018 - 2020

LEAD DESIGNER AND MANAGER - VOLUNTEER AT ARMY MAGAZINE

Was a volunteer of a global fan project with over 100+ people working online. Managed the entire design department, creating publication guidelines, developing the branding of the magazine, working on graphic materials and the promotion of the magazine on SNS.

2017 - 2017

3D GENERALIST - ENNUI STUDIO

Outsourcing 3D models used for videogames. Character design and illustration also meant for videogames.

Education

BA MULTIMEDIA AND DIGITAL ANIMATION STUDIES

Universidad Autónoma de Nuevo León

CERTIFICATION 3D GENERALIST

Critical Hit Studio and Academy

Skills and Tools

TEAMWORK

The positions I work in require being clear on my ideas and the way I communicate my thoughts and concerns in order to arrive to a well designed and realistic solution, with the plus of properly planning a schedule for any goal.

FLEXIBILITY

Some of my proposals can be hard for the developers to work in or they can be not liked by the clients, resulting in a need to change my work and adjust with the workflow and expectations.​

STRUCTURE

It is easier for project development, and also a standard to have a guide or schedule, be it my own personal file which I later share (making it easier to read for the developers and teams I work with) or having a pre-existing schedule made by the team I work with, in which I must submit ​work updates.

SOFTWARE

Figma: Development of wireframes, wireflow and prototyping. InDesign: Construction of pages for editorial design. Adobe Illustrator: Digital and print material. Adobe Photoshop: Photo edition. Adobe After Effects: Video editing. Blender: 3D modeling and edition. Procreate/Clip Studio: Digital illustration.